![]() But this studio obviously could not achieve that experience. That said, I have nothing against co-op games, especially when it's done right. I'm going to get some backlash here, because I know that a lot of people really want that co-op experience, but if we're literally releasing a broken product to achieve that, you're destroying the experience. Not if Batgirl can play in the same world at the same time as Robin. Listen, unless you're releasing an MMO or a game based solely on full co-op, releasing a fun, engaging, stable core experience should be your top priority. ![]() ![]() If you can't release a game at 60 fps on a next gen console, or require a GPU from NASA to do so on PC, Co-op needs to be an afterthought. "Due to the types of features we have in our game, like providing a fully untethered co-op experience." Full stop.
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